![]() So as you can see, they both have a base of 4, but here's the confusing part and the reason nobody could really tell what was going on: the increment values of 0/2/3/4. Some notes on the actual code in the rules.json: "base_affliction_history_WF": 4, These weights scale up infinitely as you continue to hit resolve checks. You can increase the chance of multiple Afflictions/Virtues: if you gain Hopeless twice and Masochistic once, they now have weights of 8 and 6 respectively. Now it rolls from the pool of Afflictions - Hopeless has a chance of 6, everything else 4, so Hopeless is 1.5x more likely than any other Affliction! You have no Virtue Chance modifiers, so it's a simple 75/25 roll to determine whether you Afflict or Virtue. You finish the quest and take him out yet again, and yet again he hits 100 stress. He Virtues - Powerful! Powerful now has a weight of 5, compared to 4 for other Virtues. You stress heal him and take him back out for another run, and reach a resolve check. It now has a weight of 6, compared to 4 for the other ones. So for an example - Say you're on the Old Road and Dismas gets Afflicted. Once the result (Affliction or Virtue) is determined, the weights determine your chance of getting a specific Affliction/Virtue from the relevant pool. Even if you've rolled 50 consecutive Afflictions, it doesn't bias the actual resolve check. Whenever you resolve check, the game first rolls to see whether you get an Affliction or Virtue this is completely unaffected by Affliction History. Upon getting an Affliction, the weight for it increases by 2 for a Virtue, it increases by 1. So with that, here's how it works:Īll Afflictions and Virtues have a base weight of 4. Whenever you get an affliction (or virtue), you become more likely to get the same one again in the future! So, for example, if you get Hopeless two times in a row on a fresh character, they become far more likely to get Hopeless again on future affliction rolls. So, what is Affliction History? Essentially, it's a "personality" system of sorts. ![]() Huge thanks to Tyler for explaining exactly how it works! This is likely going to be the most interesting mechanics post for long-time players, because 99% of people don't know this even exists, and I'm fairly sure nobody knew exactly how it worked until I had the chance to ask Red Hook about it recently. As per usual, this'll be added to our subreddit's wiki. Welcome back to another mechanics discussion. You can find mods for the game on Steam Workshop and .Īn overview of the game's patch notes can be found here. You will be banned without warning.īrowse our Wiki here r/darkestdungeon/wiki/index Be polite to other users.ĭo not beg or ask for game keys, nor share links to pirate the game. No rudeness, trolling, or inciting reactions, and no hate speech. Give credit when posting an artist's work, or post the source you got it from. Spoiler policy here.ĭo not post NSFW content. Tag memes and spoilers appropriately, using the flair/spoiler buttons. Videos of other content (speedpaint, cosplay, trailer, etc.) are fine to be posted as links. They must be part of a text post with additional information as to why we should watch that video or stream. Addtionally please refrain from submitting low effort and commonly reposted content such as: conflicting quirks, Dismas holding his head, pictures of lots of loot, blurry screenshots, Full list of examples can be find hereĭo not submit Youtube gameplay videos or Twitch streams as a link post. Tangential relatedness, or passing something as DD content just because of title or simple caption is not enough. You can see extended explanations of the below rules here. But in these grim situations arises the opportunity for true skill and heroism!"īe mindful of reddiquette and the rules of Reddit. You will have to tend to characters’ spirits as much as you do their Hit Points. You must manage a team of flawed heroes through the horrors of being 500 feet underground while fighting unimaginable foes, famine, disease, and the encroaching dark. "Darkest Dungeon is a hard-core RPG about the stresses of dungeon crawling. Filter PostsĬlick here to read comments made by Red Hook developers! Official sites The fourth DLC, The Butcher's Circus, adding PvP released on the 28th of May, 2020.ĭarkest Dungeon 2 is available on PC. The third DLC, Color of Madness, released on 19th of June 2018. The second DLC, The Shieldbreaker, released on 26th of October 2017. The first DLC, The Crimson Court, released on 19th of June 2017. Welcome to the official subreddit for the games Darkest Dungeon 1 & 2!ĭarkest Dungeon is available for PC, Mac, Linux, PS4, PSVita, iPad and Nintendo Switch!
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